I
haven't even looked at Bryce since version 1 or so, so when
I got a hold of Bryce 5, I was, needless to say, pleasantly
surprised. Bryce 5 is Corel's 3D landscaping, modeling, animation
and rendering suite that the company acquired during the dissolution
of Metacreations. As with an awful lot of tools originally
developed by Metacreations, Bryce has achieved something of
a cult status among users, along with Painter (which Corel
also owns), Poser (now owned by Curious Labs) and Carrara
(now owned by TGS). There's better reason for this now than
ever, as we'll get to below, as well as more reason than ever
for professional 3D artists to consider Bryce as an addition
to their toolset.
First
off, I should note that Bryce 5 is Corel's first Mac OS X-native
application. However, I'm reviewing it under Mac OS 9.0.4
because, as with most applications running under OS X, there
are still some limitations attributable to the OS itself that
won't be worked out until the OS X 10.1 release due in September.
These are chiefly related to OpenGL, but there are also some
quirks in the OS X interface and device support that simply
make working in OS 9 better for the time being. In OS X, this
translates to slightly longer render times, which can create
unnecessary problems for those working on multi-frame pieces,
and a lack of support for some input devices, such as pressure-sensitive
tablets.
All of
this said, it should also be noted that Bryce 5 is Carbonized
for OS X, meaning that you simply install the OS 9 version,
which will then work natively in OS X as well without any
further installation or hassles.
At any
rate, kudos to Corel for putting out an OS X version for what
is right now a very limited subset of the Macintosh market.
This is the kind of move that shows when a company's interested
in serving the customer's needs, even customers in a small
niche. It takes time and money to port applications to OS
X, and it says a lot about a company that chooses to do so.
What
it does
Bryce is a tool for creating terrestrial, atmospheric and
astronomical features in 3D and rendering scenes either as
still images or as QuickTime movies (including QuickTime VR).
While it is possible to do some modeling with the primitives
and new metaballs in Bryce 5, the program is geared much more
heavily toward landscapes and seascapes than anything else.
Ideally, the output from Bryce would be used for compositing
with the output from another 3D package, and the program offers
a number of masking options to make the process easier. It's
also possible to export some (but not all) of Bryce's objects
into popular 3D formats or import 3D objects into Bryce.
I see
Bryce as a tremendous tool for creating mattes/backdrops for
film or video work to be incorporated into either live action
or animated pieces. I think it would be even better if it
could be hosted from within other 3D packages (a la Poser)
or gain better integration with other programs (as detailed
below), but, as it stands, it's still quite a useful, professional-level
tool.

Bryce 5's new interface
Now I
already know what a lot of 3D artists out there are thinking.
First, they're very attached to their 3D package. They've
invested years of training to master it; no other tool can
do what it can do; and they surely do not want to leave it
to do a portion of a project in another application. Add to
this the fact that Bryce is almost never the topic of interest
in professional discussions, and they have lots of fuel for
skepticism. These seem to be fairly common attitudes for 3D
artists, but they're also very impractical and limiting views.
If you're a little more open-minded, I suggest simply going
to Corel's site and downloading the 30-day trial version.
It's more than enough time to learn the basics of the program
and give you enough information to tell you whether it will
be useful for your needs. Couldn't hurt, right?
New
and improved
Version 5.0 adds major new features and minor tweaks that
make this a very worthy upgrade for users of previous versions.
It would simply take too long to cover every feature of this
program, but we'll take a look at some of the major functions
and enhancements that appear in this latest release.
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