What you
do have is an incredibly sophisticated piece of software based
on the metaphor of an audio synthesizer. (Actually, John Dalton,
the guy who created Studio Artist, also happens to have written
several very popular audio programs, including Deck and Deck
II, Pro Toolsthe first versionand the original audio
engine for Avid.) What this metaphor means to you and me is
that we get a bunch of functions presented to us that can be
tweaked in hundreds of ways for each individual parameter we
want to set. These parameters then produce something you might
call a brush, only it's a lot more sophisticated than a color
being connected to the canvas via artificial bristles. It is,
in fact, a paint synthesizer. Let's take a look at what it does.
The
Paint Synthesizer
When you think of paint applications, you think, no doubt, of
Painter. Maybe PhotoPaint. Maybe Photoshop, if you've installed
a paint module. All of them are fine programs in their own rights.
But Studio Artist is very different.
Studio
Artist's paint capabilities are based on a concept of Paint
Patches. Essentially this is a collection of parameters that
come together to form a paint style, including, but in no way
limited to, a brush shape and size, paint color, color modulation,
lighting, application modes, texture, interaction with the canvas,
pressure, tilt and a couple hundred other parameters.
It's not
as complicated as it sounds. The program actually ships with
1,000 presets ready to go. You just click a button that looks
like something you want to draw with and start painting. There
are presets like rayon, chalk, charcoal, watercolor, liquids
splattering and a whole host of other useful ones. If one of
the 1,000 presets doesn't satisfy you, it's a simple matter
to modify the preset using the Paint Synthesizer controls and
then save the resulting Paint Patch for future use.
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Here
are just two of the 16 panels from which you can customize
the parameters of your Paint Patches. Each one of these
panels has dozens of options for changing the way the
brush interacts with the canvas.
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