Here
we're going to go in and change the Brush Source settings. The
effect of changing a brush's shape is fairly self-evident. Take
a look at my palette settings for Brush Source on the right.
The main difference is that I've beefed up the size and direction
symmetry of the brush, as well as added in some randomness (RndRadius).
Now we're
going to make the big setting that changes everything about
this Paint Patch. Go into Brush Type and switch the Brush Type
to Geodesic Rectangular. Change the Max Count to 30 and the
Iterations to 20. (For 20 Iterations, you'll have to type in
the number manually; the slider won't go that high.) Now hit
Action. That's pretty slick, isn't it?
All that's
left to do is to make a few subtle changes to make the effect
a little nicer. Under Brush Modulation, change Background Texture
Modifier to Image Orient. I also want to change the background
texture. So set the Orient Mod and Tracking to "Path."
Switch Turb Levels to 8, Turb Algorithm to 11 and Size to 4.
You'll see the changes in the palette as you make them. The
changes on the Canvas will be more subtle. Under Miscellaneous,
change "AutoDraw Pres" to Image Orient; change the
pressure range to 10 to 95; and change Region Spacing to 1.
And that's
pretty much it. As you've seen, the major settings that affected
the way this Paint Patch worked were the Brush Type (Geodesic
Rectangular), the Paint Fill and the Path Start. I've created
some variations on some of the other Paint Synthesizer settings,
but nothing too major. You can examine the differences between
various settings by downloading my collection of Presets here.
(Remember that "Rubbing 7" is the one used in this
tutorial.)
For more
information on Synthetik Studio Artist, read our review,
visit our user
forum or head over to our tutorials
section for some more insights. Synthetik Software is at
http://www.synthetik.com.