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Poser Pro
Pack
at a Glance
Maker:
Curious Labs
Price: $149 (requires Poser 4, not included)
Platforms: Macintosh and Windows
Demo Available: No
URL: http://www.curiouslabs
.com
Overall
Impression: The Pro Pack, like Poser 4 itself, has
a slick interface that makes working in it a snap. The
features are robust, though support for models with very
high polygon counts isn't really there. Nevertheless,
this is a great tool for graphic designers who need to
create animations in Flash (or other formats).
Key
Benefits: The Pro Pack expands Poser 4 well beyond
its previous role as a ... well, pose maker for predefined
3D characters into the realm of versatile 3D animation
tools. Its "Setup Room" allows you to add bones
to models created in just about any 3D program with extreme
ease and lets you export to a broad variety of formats,
including Flash. These exports can be rendered in a number
of styles, from cartoon shading to texture-mapped images.
Disappointments:
I was put off a bit by the slowness I encountered when
working with my own 3D model that had a very high polygon
count. I didn't expect it to be speedy, but working with
my model in the Setup Room proved to be seriously time-consuming.
With lower-count models, including the ones that come
with Poser 4 and the Pro Pack, the process is quite quick.
Recommendation:
Strong Buy
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Curious
Labs Poser Pro Pack
Advanced
3D character animation expansion module for Poser 4 with Flash
export
by
David Nagel
Executive
Producer
dnagel@digitalmedianet.com
You're
probably familiar with Poser, the 3D character animation suite
formerly owned by the company formerly known as MetaCreations.
When MetaCreations killed off its software division to focus
on Web technologies, Poser went on the auction block (along
with Painter, Carrara, Canoma, Bryce and a host of other well
respected titles). It was snatched up by the team that originally
created the software and others involved with its development
and marketing. Thus was born Curious Labs.
Poser had
always been a bit of a cult item, extremely popular with hobbyists.
It was geared heavily toward preset characters and provided
users with the ability to move these characters around in various
posessort of like playing with 3D paper dolls. But it
never really attracted a large customer base in the higher-end
professional 3D market.
Now, however,
comes the Poser Pro Pack, an expansion module for Poser 4 that
promises to find a professional niche for Posernamely
designers who create animations in the Flash format.

The Poser
4 interface. Click image for 1,024 x 768 view.
What
it does
The Pro Pack for Poser expands Poser in two very significant
areas and also offers a number of important enhancements to
the core program. The most significant enhancement for many
is the ability to output to the Flash (.SWF) format. As I've
said previously, 3D is becoming a critical tool for designers
specifically because of the advent of Flash. Whether you're
spinning a company logo, adding a little animation to a Web
page or creating a full-blown animated presentation, 3D is virtually
a prerequisite.
These days,
everybody is offering Flash output. But your choices for 3D
applications are mostly limited to very expensive 3D suites
or applications that aren't terribly powerful or easy to use.
The Poser Pro Pack, which is both affordable and easy to use,
is a great solution for creating character animation in Flash.
Don't get me wrong here. Poser is not a modeler. It comes with
a ton of preset characters, ranging from people and props (such
as clothing) to animals and robots. But, if you want to build
your own models, you'll still need a 3D modeling application,
such as Amorphium Pro, which is also targeted toward Flash designers
(and also happens to come highly recommended by me).
The two
small Flash animations below use two of the characters that
come with Poser, along with some preset animations. Applying
animations to models can be as simple as clicking on a preset
library animation. You can also manually move around body parts
(and cameras and lights) to create your own animations rather
easily. (For the sake of file size, I've limited the colors
in these animations to four. The first animation came out at
56 KB; the second is 92 KB. You can change color settings in
the output options when you create your own animations.)
This brings
us to the second significant feature of the Pro Packthe
ability to import models and give them a bone structure for
posing and animation. If you build a model in, say, Electric
Image's Amorphium Pro, you can export your model and bring it
into Poser for building up a bone system and animating the model.

The Setup Room in the Poser Pro pack allows you to add bones
to a model.
Click image for larger view. (The bones are the white triangles.)
Poser accepts
such a wide range of models that it would be almost impossible
to work in a 3D modeler that can't output at least one of the
formats supported, including LightWave, 3D Studio Max (3ds max),
etc. This process is incredibly simple. You simply draw the
bones and then select areas of the model that the bones will
influence. You can even skip the second step by clicking on
a button called "Autogroup," which automatically assigns
areas to the bones.
The Pro
Pack also gives you more advanced options for inverse kinematics,
assigning spherical dropoff zones, etc. But even with the advanced
options, the process is fairly straightforward, even for inexperienced
users. If you do get tripped up, there's a help window that
automatically appears any time you enter the Setup Room, which
will guide you through the process step by step.
If you work
in LightWave or 3ds max and don't like to export your models
into foreign applications, the Pro Pack also includes plugins
for these two applications that will let you work with Poser
files (including animation) directly within them.
Other enhancements
the ship with the Pro Pack include:
-
Ability
to export to Viewpoint format for creating interactive 3D
characters for the Web;
-
Python
scripting, which allows you to work with your data via a programming
interface, including across different platforms;
-
Multiple
camera view panes;
-
-
Animatable
texture parameters.
Workflow,
performance and output
I like the way Poser 4 and the Pro Pack work together. The interface
of Poser itself is actually pretty nice to work in. You can
drag any interface element around the screen for convenient
positioning, and you can resize many elements, including the
main view window. One of the Pro Pack interface elements, the
Group Editor, has a little trouble redrawing itself, but, on
the whole, the workflow is smooth and straightforward.
For the
most part, the speed of Poser is also pretty impressive, both
in terms of the interface and output. If you import your own
models with high polygons, however, you will see some serious
slowdown, regardless of the type of display you're using (wireframe,
cartoon, shaded, etc.). This is my only gripe about the Pro
Pack because one of its big selling points is that you can bring
in your own models and add bones to them; but, if you bring
in detailed models, the process can become cumbersome. The program
can even become bogged down in screen redraw, which can cause
bones to be placed in the wrong area.
One of the
other major selling points of Poser is its ability to create
animations very easily. And in this area the program excels.
To create an animation, you can simply move parts of an object
around and add a keyframe. Move forward in the timeline, change
a position or camera angle, and Poser handles everything in
between for you. You can also select animations from a modest
library of moves, as well as a couple of libraries for designing
walks for your characters.

Poser 4's Sketch Designer allows you to customize the appearance
of your output to resemble hand-drawn sketches.
In terms
of output, you couldn't really consider Poser to have a terribly
sophisticated render engine. But it compensates for this with
a few pretty useful output options. For example, it does a really
nice job with cartoon shading, allowing to to select the number
of colors for larger or smaller files and even for creating
duotone, tritone and quadtone effects. It also has a "Sketch
Designer," which allows you to render in one of several
preset sketch styles or styles that you've created yourself.
The presets include things like soft charcoal, pastel, pencil
and even pencil and ink. Unfortunately, you can't render sketches
as Flash animations, but you can output them as QuickTime files.
The reason for this is that each stroke is drawn individually
and differently on every frame, creating a look that suggests
hand drawing.
The bottom
line
The Pro Pack is an essential expansion set for Poser 4. The
functionality it adds to Poser not only enhances the program,
but really turns it into a whole new toolone that will
undoubtedly benefit designers who need to create character animations
in Flash. Couple it with a competent modeling tool, and you
have just that. Personally, I think the combination of Amorphium
Pro for modeling and Poser with the Pro Pack for animation
would be tough to beat for price and performance for designers
looking to make the transition from 2D to 3D for the Web. I
give the Poser Pro Pack a strong buy recommendation.
The Poser
Pro Pack is available for Macintosh and Windows for $149. It
requires Poser 4, which is available for $219. (Upgrades from
Poser 1, 2 or 3 cost $99.) For more information, visit http://www.curiouslabs.com.
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